Ray

Release Update – The Refinery expanded to support the Emerging Markets Expansion

Earlier this week received the Emerging Markets expansion for Pipeline.  Nice collection of 5 modules that can be mixed and matched with the game. Looking at the components of the expansion, they were fairly distinct from the base game and any revisions to the Refinery would need to support the mixing and matching of the

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New Release – Funtley Mill Travel Box for the Furnace Board Game

We’ve enjoyed Furnace with the family, and like the fast pace, relatively short game with some interesting mechanisms around auctions and production. One thing we immediately noticed was the large amount of recoverable space in the game box, so we again thought there had to be a better way. A regular insert wouldn’t do justice

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Board Game Insert Designer Diary: Initial Insert Design – Part II – Evolution

Previously: Initial Insert Design – Part I Next Up: Final Fittings and Wrap Up Welcome to our Designer Diary series on how we design our inserts.  Use the links above to move through the series. This episode we’ll focus on completing the rest of the inserts using the available space on the “upper” level, essentially

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Board Game Insert Designer Diary: Initial Insert Design – Part I

Previously: Assess Space and Components Next Up: Initial Insert Designs – Part II – Evolution Welcome to our Designer Diary series on how we design our inserts.  Use the links above to move through the series. This episode we’ll leverage the measurements we’ve taken so far to work on some initial designs using Fusion 360

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