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New Release – Funtley Mill Travel Box for the Furnace Board Game

We’ve enjoyed Furnace with the family, and like the fast pace, relatively short game with some interesting mechanisms around auctions and production. One thing we immediately noticed was the large amount of recoverable space in the game box, so we again thought there had to be a better way. A regular insert wouldn’t do justice […]

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Board Game Insert Designer Diary: Initial Insert Design – Part II – Evolution

Previously: Initial Insert Design – Part I Next Up: Final Fittings and Wrap Up Welcome to our Designer Diary series on how we design our inserts.  Use the links above to move through the series. This episode we’ll focus on completing the rest of the inserts using the available space on the “upper” level, essentially

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Board Game Insert Designer Diary: Initial Insert Design – Part I

Previously: Assess Space and Components Next Up: Initial Insert Designs – Part II – Evolution Welcome to our Designer Diary series on how we design our inserts.  Use the links above to move through the series. This episode we’ll leverage the measurements we’ve taken so far to work on some initial designs using Fusion 360

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Introducing: “PIY-Paks” – Print It Yourself packages for select inserts

Today we are expanding into a new area!  The opportunity for you to download the STL model files for select inserts and print the insert yourself for personal use.  Called “PIY-Paks“, they contain the set of STL files needed to print your own copy of the insert.  Additionally, we provide a README file that gives

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Release Update – Can You Hear Me Now? – Retail Version Board Game Insert for Smartphone Inc.

With the release of the retail version of Smartphone Inc, we knew we had to jump on that as well.  After leveraging the local gamer network, I was able to borrow a copy of the retail version and hone in on creating a retail specific version of Can You Hear Me Now? Can You Hear

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